Mindless Thread [No Spamming]

I've always said there was something fundamentally wrong with the universe.

Re: Mindless Thread [No Spamming]

Postby Weedwacker » Tue Mar 09, 2010 9:47 pm

Tilaron wrote:Tron is for fags.


The new Freddy is a fag.


Why is John Connor in the elm streetz

What the fuck is wrong with you?
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Re: Mindless Thread [No Spamming]

Postby Grunty » Tue Mar 09, 2010 11:28 pm

His fatness clouds his mind, don't blame him
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Re: Mindless Thread [No Spamming]

Postby Shogi » Wed Mar 10, 2010 12:42 am

Grunty wrote:His fatness clouds his mind, don't blame him


^Implying Tilaron has a mind

LOL.
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Re: Mindless Thread [No Spamming]

Postby Tilaron » Wed Mar 10, 2010 10:07 am

lol you guys got me good oh wait no i got you good because i just fucked your sisters.
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Re: Mindless Thread [No Spamming]

Postby Shogi » Wed Mar 10, 2010 10:42 am

Kinda hard to fuck someone when you can't find your dick ain't it?
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Re: Mindless Thread [No Spamming]

Postby Tilaron » Wed Mar 10, 2010 12:00 pm

Are you speaking from personal experience or do you assume that fat people don't get fat penises?
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Re: Mindless Thread [No Spamming]

Postby Vino » Wed Mar 10, 2010 12:17 pm

Steam 2010 and Portal 2 for Mac, apparently. No source, Google it.

Makes a lot of sense since Macs are a huge untapped market for video games. I have a feeling that if they pull it off right, they could change the perception that Macs suck for gaming, and make a lot of money in the process.
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Re: Mindless Thread [No Spamming]

Postby Trinitymax » Wed Mar 10, 2010 1:17 pm

Lochlain wrote:I've missed you all.
Especially Trinitymax. :oops:

Hehe, and now I prolly suck cuz I kicked u off my steam friends list! :o
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Re: Mindless Thread [No Spamming]

Postby Locke » Wed Mar 10, 2010 1:58 pm

Vino wrote:Steam 2010 and Portal 2 for Mac, apparently. No source, Google it.

Makes a lot of sense since Macs are a huge untapped market for video games. I have a feeling that if they pull it off right, they could change the perception that Macs suck for gaming, and make a lot of money in the process.
It's always good that more games become available for more platforms but it's not exactly new that an independent studio releases for mac as well as pc. We've seen this for many years already from Blizzard and Id. I'm not sure how Steam is going to be on the mac since there's a very limited range of products to sell through it.

This is one more step in the right direction but as long as no real distributor like EA or Activision is targeting the market the platform will remain estranged to gaming.

I have to put in some reserves against mac users being a "huge untapped market" though. First of all, the home computer market is not a very profitable one since its user base is experienced in circumventing drm. You can see today that many studios abandon the market all together. The part of this market that is running an OS X system is today marginal compared to the Windows share. I would be very surprised if it was even 10%. Further, many of these owners did buy a mac exactly because they're not so interested in games which further diminishes the profitability of mac games.

A quick Wikipedia-lookup gives the statistic of 4.5 % market share for OS X versus 93.9 % for Windows.
http://marketshare.hitslink.com/report. ... M&qpsp=119
Last edited by Locke on Wed Mar 10, 2010 2:04 pm, edited 1 time in total.
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Re: Mindless Thread [No Spamming]

Postby Antagonist » Wed Mar 10, 2010 2:03 pm

I'm going to dust my 1998 imac and my 2001 imac DV off and play HL on a LAN with my brother. :(
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Re: Mindless Thread [No Spamming]

Postby Vino » Wed Mar 10, 2010 3:51 pm

Locke wrote:It's always good that more games become available for more platforms but it's not exactly new that an independent studio releases for mac as well as pc. We've seen this for many years already from Blizzard and Id. I'm not sure how Steam is going to be on the mac since there's a very limited range of products to sell through it.


You seem to contradict yourself in what you're saying. On the one hand there are lots of games out for mac right now. On the other hand, Steam doesn't have a lot of games out for Mac?

The idea is that Valve is going to solve a problem. Macs are commonly thought of as awesome computers that just don't play games. In fact if there were more games on Macs I'd probably own one right now instead of a PC. So part of Valve's plan to bring Steam to the Mac is to create the market and expand it, and do what's called in business "sailing blue waters." (As opposed to sailing red waters, which are so colored by the blood of people who have been fighting for that market space.) They're also going to have Apple's backing given sales of games and sales of Macs can drive each other. It's not so far-fetched given how many casual games are developed on the iPhone.

If anybody could do that it would be Valve for their generally clean DRM record and their stance as one of the last remaining true PC advocates (despite selling out to the consoles with L4D.)
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Re: Mindless Thread [No Spamming]

Postby Locke » Wed Mar 10, 2010 4:26 pm

Vino wrote:You seem to contradict yourself in what you're saying. On the one hand there are lots of games out for mac right now. On the other hand, Steam doesn't have a lot of games out for Mac?

I'm sorry my writing wasn't clear, some times I'm just not trying hard enough. What I meant was two things:
  • an independent studio releasing some titles for an obscure system is not new.
  • and there aren't a lot of games to sell through the Steam platform, for customers there's not so much gain in a unified platform if they're still only likely to buy 1 game ever 5 years.

Vino wrote:The idea is that Valve is going to solve a problem. Macs are commonly thought of as awesome computers that just don't play games. In fact if there were more games on Macs I'd probably own one right now instead of a PC.

They cannot solve the problem single handedly, not even Valve can produce that many high quality titles. You wouldn't buy a Playstation 3 just to play Heavy Rain, you compare your options and see that you get a whole lot more content buying a 360 and even more just by upgrading your Windows PC.

While here might be a tipping point if one company can show of high profitability on selling games for mac as I stated before, many things indicate that this is not possible. The market is not very big, it is hard to sell games as it is easy to play them for free and a large part of the user base does not seem to be interested in gaming.

Vino wrote:So part of Valve's plan to bring Steam to the Mac is to create the market and expand it, and do what's called in business "sailing blue waters." (As opposed to sailing red waters, which are so coloured by the blood of people who have been fighting for that market space.)

That's a nice metaphor and I imagine you saying it in Spanish or Cubano or something but the fact of the matter is that this blue sea is more like a brown puddle of mud. You might strike gold in it but no one has yet and frankly, it's so small that even with a little gold there's not much return on investment. Further, Valve has no reason to be afraid of sailing red waters as they are hugely popular. Valve is a killer whale in the PC game industry.

Vino wrote:They're also going to have Apple's backing given sales of games and sales of Macs can drive each other. It's not so far-fetched given how many casual games are developed on the iPhone.

It could just as well be the opposite. Apple has a long history of not allowing competition within its brand and given the big success of the App Store they might want to do the same thing on their desktops, likely by expanding iTunes.

I've broken up your posts in particles not for the sake of deconstruction but for ease of associating.
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Re: Mindless Thread [No Spamming]

Postby balla nigga » Wed Mar 10, 2010 4:28 pm

Porting games to consoles after developing it for the PC, who gives a fuck about that? It's when console games are ported straight to PC that it sucks.
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Re: Mindless Thread [No Spamming]

Postby Vino » Wed Mar 10, 2010 4:57 pm

There are a good number of Mac titles that can be sold through Steam. Granted they are mostly indie games, such as World of Goo and the Penny Arcade games. Plus, the fact that Valve is porting all of their titles to the Mac shows that they are intending to create a new push for Mac gaming.

Locke, the idea of creating a market is that when you first make a step to enter that market, the market doesn't exist. If you can create the market then you can own the market. The first person to sail into those waters gets to name the ocean. Valve did it with online game distribution, they were the first to deliver a comprehensive online game sales and distribution platform, and they now own the market. The market didn't exist before they did that, and there was a lot of friction against the movement. If you remember, people complained about the lack of box art and game resellability. People also were very scared as they thought Valve would adopt a $5/m pay-to-play attitude, there was a huge uproar about that. But Valve proved all of those people wrong and now they are rolling in billions of dollars. If they had said, "There's no online game sales market, it's just a little brown puddle that we shouldn't bother with," then they wouldn't be rolling in billions of dollars right now. Now there's D2D and Impulse and Gametap and a slew of other competitors, but Valve owns it.

What I'm trying to say is that the Mac market right now is at that place. They have the clout to make the Mac into a gaming platform, and if they can pull some of the major game developers in with them then they can create a market and be the only sailor in that ocean.

Also I don't know what saying things in Spanish has to do with anything, maybe it's a joke that's lost on me.
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Re: Mindless Thread [No Spamming]

Postby TOGSolid » Wed Mar 10, 2010 4:59 pm

It's not like Mac users got their macs to play video games. Mac users consist mostly of hipster faggots and old people. I really don't see the point in trying to penetrate a market that doesn't have a whole lot of business on it.
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